Search found 467 matches

by lpaatero
Tue Jan 10, 2006 8:46 am
Forum: General
Topic: Old version history
Replies: 0
Views: 7621

Old version history

2.1.12 beta version, fixes to translation and translation system * Hungarian translation is updated. * Now translation can be tested without activating interactive translation. Help is not yet updated to explain this. 2.1.11 beta version, various minor changes and improvements * Small improvements t...
by lpaatero
Mon Jan 02, 2006 7:12 pm
Forum: General
Topic: GOWrite now freeware
Replies: 2
Views: 8237

If I understand your question correctly: Yes, GOWrite is fully functional without any kind of registration. Future versions will also remove red "not registered" text from start-up screen, as it is normal to use without registration. Part of reason for making GOWrite free is just that I fe...
by lpaatero
Sat Dec 24, 2005 9:54 am
Forum: Tips & Tricks
Topic: Example: Commented game in many formats
Replies: 0
Views: 17611

Example: Commented game in many formats

These examples illustrates practical use of GOWrite in publication creation. You may want to experiment with example file to tune export. Example SGF file also uses many features practical in publication work. I did make few export samples with 2.1 version. These have been updated using 2.1.09 while...
by lpaatero
Sat Dec 24, 2005 9:40 am
Forum: General
Topic: GOWrite now freeware
Replies: 2
Views: 8237

GOWrite now freeware

GOWrite 1 and 2 are now freeware.

I have decided to make GOWrite freeware for benefit of go community.

Some of license texts might not yet reflect this, I will be changing texts as I update other things.

regards
Lauri
by lpaatero
Sun Oct 23, 2005 1:24 pm
Forum: Bugs
Topic: Bug in Mac GOWrite 2.1.20
Replies: 1
Views: 10210

Fixed

This problem is due to known bug in Mac Java 1.4.2. bug has been fixed in Mac java 1.5 (available for MAC OS X 10.4). Work-around has been implemented in 2.1.21. It is possible that some texts are missing in other cases. Please report these so that work-around can be implemented also in these cases....
by lpaatero
Tue Oct 18, 2005 9:42 am
Forum: Bugs
Topic: Bug in Mac GOWrite 2.1.20
Replies: 1
Views: 10210

Bug in Mac GOWrite 2.1.20

Ko marking text is not visible in Mac 10.3 / Java 1.4.2. For example ko marking (123) at (23) is shown without text "at", while both moves are shown normally.

Problem may be bug in Mac Java, I am currently looking for work-around.

regards
Lauri
by lpaatero
Sun Oct 09, 2005 3:18 pm
Forum: General
Topic: GOWrite 2.1.20
Replies: 0
Views: 7010

GOWrite 2.1.20

This version corrects start-up script bug in Linux.
Other platforms are updated to keep version numbers in sync.
by lpaatero
Mon Aug 29, 2005 12:46 pm
Forum: Tips & Tricks
Topic: What are good fonts for GOWrite 2 board?
Replies: 0
Views: 15434

What are good fonts for GOWrite 2 board?

GOWrite 2 allows changes to board fonts. Move numbers above 100 are somewhat difficult to produce in well-readable way. Light and condensed (or ultra condensed) fonts tend to produce best results. However GOWrite 2 does not include such font, as such high quality font is not available freely. Window...
by lpaatero
Mon Aug 29, 2005 12:45 pm
Forum: Tips & Tricks
Topic: Printing: Print (or export) game in multiple diagrams?
Replies: 0
Views: 10711

Printing: Print (or export) game in multiple diagrams?

Start by dividing game into desired number of diagrams. GOWrite 2.2 (and later) Open file and use command File->Print & export wizard . This prepares SGF file for printing or exporting. After this do File->Print and select "All diagrams in game". Alternatively you can export using File...
by lpaatero
Mon Aug 29, 2005 12:44 pm
Forum: Tips & Tricks
Topic: SGF files: Exchaning SGF with other programs
Replies: 0
Views: 14009

SGF files: Exchaning SGF with other programs

Stone numbers behave strangely Some programs put stones numbers as text labels (like "123") for diagram. This can be confusing, as those numbers do not obey diagram start and other related settings. Editing them is thus fully manual work. If you have this kind of file, you can set GOWrite...
by lpaatero
Mon Aug 29, 2005 12:43 pm
Forum: Tips & Tricks
Topic: SGF files: Text in SGF file is not readable
Replies: 0
Views: 10077

SGF files: Text in SGF file is not readable

If SGF text is not readable, problem is probably in unrecognized character set. Character set defines what (kinds of) characters can be stored in file. If text is show as squares, problem is likely to be lack of proper fonts. Installing suitable fonts for language should solve problem. GOWrite 2 ver...
by lpaatero
Mon Aug 29, 2005 12:42 pm
Forum: Tips & Tricks
Topic: Installation: Installing both 1.4 and 2.0 GOWrite versions
Replies: 0
Views: 9970

Installation: Installing both 1.4 and 2.0 GOWrite versions

If you want to install both GOWrite versions, you should note following: In Windows only one program can be associated with file extension SGF. Thus either GOWrite 1.4 or GOWrite 2 will be used when opening SGF files. During both GOWrite 1.4 and 2.0 installation you have possibility to select if pro...
by lpaatero
Mon Aug 29, 2005 12:41 pm
Forum: Tips & Tricks
Topic: Installation: Using multiple SGF editors
Replies: 0
Views: 9944

Installation: Using multiple SGF editors

When multiple SGF editor are installed, all SGF files are opened by one of them (in most platforms). If you are using several SGF editors, you may want to use GOWrite 2 private file type for GOWrite 2 SGF files. In order to enable Netscape to recognize these files, please use following information: ...
by lpaatero
Mon Aug 29, 2005 12:40 pm
Forum: Tips & Tricks
Topic: Installation: GOWrite MIME configuration
Replies: 0
Views: 10575

Installation: GOWrite MIME configuration

GOWrite can be installed as default SGF viewer to netscape, firefox or other browser. Normal confguration for SGF files is
  • File extension: SGF
    MIME type: application/x-go-sgf
GOWrite also supports alternative file extension
  • File extension: GW2
    MIME type: application/x-go-gowrite
by lpaatero
Mon Aug 29, 2005 12:38 pm
Forum: Tips & Tricks
Topic: Clipboard: Poor quality when pasting graphics to application
Replies: 0
Views: 10754

Clipboard: Poor quality when pasting graphics to application

In most platforms clipboard can transfer only bitmap graphics or text. Available clipboard formats can be seen in Options -> Cliboard Graphics In Windows cliboard can use WMF format, which is good for publication work. In all platforms EPS or SVG graphics formats can be used with File->Export command.